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Atollic truestudio view watch variables
Atollic truestudio view watch variables










atollic truestudio view watch variables
  1. #Atollic truestudio view watch variables how to
  2. #Atollic truestudio view watch variables serial

The different ew_bsp_xxx files implement the bridge between the Embedded Wizard UI application and the underlying board support package (STM32 hardware drivers) in order to access the display, the graphics accelerator, the serial interface and the clock. \TargetSpecific - This folder contains all configuration files and platform specific source codes.\PlatformPackage - This folder contains the necessary source codes and/or libraries of the STM32 Platform Package: Several Graphics Engines for the different color formats (RGBA8888, RGB888, RGB565, Index8 and LumA44) and the Runtime Environment (in the subdirectory \RTE).The player has a movable paddle to bounce the ball upward, keeping it in play. Browse to select a TrueSTUDIO workspace of either an example or demonstration or template workspace file and click OK to load it. TrueSTUDIO workspace launcher dialog box 2. You could wrap it all up in parentheses and put it in a define macro as per above. Theres no reason the compiler should think that an expression like (int) (tmax/h+1) is constant, since it isnt. The program launc hes and prompts for the Workspace location as showed in Figure 13. Also, the lines its complaining about are lin and col. When a brick is hit, the ball bounces away and the brick is destroyed. Open the Atollic TrueSTUDIO for ARM produ ct. A ball travels across the screen, bouncing off the top and side walls of the screen. In the game, a couple of brick rows are arranged in the upper part of the screen. \BrickGame - The sample application BrickGame implements a classic "paddle and ball" game.\AnalogWatches - This application contains a set of analog watches with rotating clock hands.Sets of basic drawing operations are executed permanently and continuously, while the user can switch on/off the hardware accelerator. Creating the First Project: The easiest way to create a new embedded project is to use the Atollic Project wizard. This may be changed at any time by selecting File->Switch Workspace and navigating to another folder. \GraphicsAccelerator - This application demonstrates the graphics performance of the DMA2D hardware graphics accelerator. When Atollic TrueSTUDIO starts up it asks which workspace is to be used.

#Atollic truestudio view watch variables how to

\DeviceIntegration - This example shows the integration of devices into a UI application and addresses typical questions: How to start a certain action on the target? How to get data from a device?.\ScreenOrientation - This demo shows, that the orientation of the UI application is independent from the physical orientation of the display.\ColorFormats - This project demonstrates that every UI application can be generated for different color formats: RGBA8888, RGB888, RGB565, Index8 and LumA44.\HelloWorld - A very simple project that is useful as starting point and to verify that the entire toolchain, your installation and your board is properly working.












Atollic truestudio view watch variables